Welcome to Veloren!

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.


Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

What are you waiting for?

Latest development updates

This Week In Veloren 119

This week, we take a deep dive into the recent physics overhaul with @lboklin. We also see improvements in the moderations, translation, and skill systems. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Slipped, @xM…

14 minute read 10 May 2021

This Week In Veloren 118

This week, we see an amazing video of the new glider changes. Work is being done with audio, UX/UI, economics, maps, and lots more. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @xMAC94x, @juliancoffee, @Sam, @aw…

3 minute read 03 May 2021

This Week In Veloren 117

This week, we get a deep dive into how world chunks are compressed and sent over the network. We see updates on the packaging front, and some amazing new creatures. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Slipped, …

9 minute read 26 April 2021
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