Welcome!

Welcome to Veloren! Veloren is an open-world, open-source multiplayer voxel RPG. Veloren currently in an early stage of development, but you can already play the game. We're pleased to say we've finally created a development blog (hint: you're reading it)…

2 minute read

This Week In Veloren 15

Lots of great art this week! In programming, we take a look at the ever-approaching 0.2 milestone and its tasks. Thank's to @Pfauenauge for carrying this blog with his art section! It includes great content from greats, including @Yurimomo and @Slipped. E…

3 minute read 13 May 2019

This Week In Veloren 14

This week, we take a look at the new asset storage system and the current state of the 0.2.0 milestone. Lots of neat art this week as well! Thanks to this week's contributors to the main repo, @Pfauenauge, @AngelOnFira, @Imbris, @robojumper, and @Yeedo! P…

6 minute read 06 May 2019

This Week In Veloren 13

This week, we have content written by many different contributors! The topics include character animation, Gitlab CI, asset loading, and FPS issues. This week's blog was edited by @AngelOnFira and has sections by @Slipped and @Imbris. As always, the art s…

9 minute read 29 April 2019

This Week In Veloren 12

This week, there was a ton of progress on the engine. In this blog, we take a look at how 0.2 is coming, as well as what certain programmers have worked on. We have a large section about networking written by @Zesterer, and a new coding challenge! This we…

7 minute read 22 April 2019

This Week In Veloren 11

We saw a large influx of users on the Veloren Discord this week! We also take a look at the current 0.2 milestone, and what's required to reach it. We also introduce the Veloren Coding Challenge and take a look at the newly found networking issues. This w…

6 minute read 15 April 2019

This Week In Veloren 10

Lots of UI concepts this week. Also, a big change to the Gitlab repo, and the start of a programming manual for Veloren. This week's blog was edited by @AngelOnFira, with the art section curated by the one and only @Pfauenauge! Programming A pretty big ch…

2 minute read 08 April 2019

This Week In Veloren 9

Big news this week, we've finally heard from Wollay! In other news, lots of info on the world sim system. No art section this week, but we'll return next week with a full blog! The blog this week was edited by @AngelOnFira, with a section on world sim by …

2 minute read 01 April 2019

This Week In Veloren 8

This week has only the art section curated by @Pfauenauge. I (@AngelOnFira) just got back from a trip, and I'm still getting back into the swing of things. Expect a much large dev blog next week! :) Art Char Selection Window: Right now everything is sti…

1 minute read 25 March 2019

This Week In Veloren 7

This week, we've seen a few different contributors getting tasks completed. There is also more discussion about networking and character animation. This week's blog was written by @AngelOnFira, with the art section curated by @Pfauenauge. Programming @imb…

3 minute read 18 March 2019

This Week In Veloren 6

This week has been a slower week on the programming side. More than anything, lots of discussions have occurred to problem solve future issues. Lots of concept art though! This week's blog was written by @AngelOnFira, with an excerpt from @xMAC94x, and an…

2 minute read 11 March 2019

This Week In Veloren 5

With the netcode in a state that is useable, lots of functionality has been making its way into the refactor. There is also lots of new concept art, so be sure to check that out! This week's blog was written by @Pfauenauge and @AngelOnFira. Programming Wi…

3 minute read 04 March 2019

This Week In Veloren 4

The netcode was merged into the refactor! Lots of concept art has been worked on, with lots of interesting new creatures. We also discuss the weird benchmark results from last week's blog, and the refactoring of Veloren's Gitlab CI. Programming The netcod…

3 minute read 25 February 2019

This Week In Veloren 3

This week is the week of netcode. With @Mckol working heavily on it, lots of progress has been made. There is still a little more to do, but this is a crucial part of the refactor. Programming There has been a significant amount of work done to the netcod…

1 minute read 18 February 2019

This Week In Veloren 2

This week has had another big push on the refactoring front. Also, big strides will be coming to the netcode soon! Programming @zesterer took the time to do a Q&A to answer lots of engine questions for the programmers. Since the Discord server is seei…

1 minute read 11 February 2019

This Week In Veloren 1

This week has seen a lot of new programmers join the project. With the refactor still ongoing, it is a great time to give tasks out to beginners to help them learn the code base. Programming With @AngelOnFira and @thatkindof joining the crew of programmer…

1 minute read 04 February 2019