Welcome to Veloren!

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.

Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

What are you waiting for?

Latest development updates

This Week In Veloren 123

This week, everything is wrapping up before the code freeze for 0.10. We hear about some physics changes, and other technical stuff. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @aweinstock, @Christof, @imbris,…

4 minute read 07 June 2021

This Week In Veloren 122

This week was Veloren's 3rd birthday! We are getting ready for the 0.10 release coming in two weeks. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Adam, @ygor.souza, @xMAC94x, @aweinstock, @Pfau, @Slipped, @julianc…

3 minute read 31 May 2021

This Week In Veloren 121

This week, we see lots of design changes to many systems. We hear about how this what is going on with the crafting and loot systems, as well as planned improvements in the combat fields. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's c…

9 minute read 24 May 2021
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