Welcome to Veloren!

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.


Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

What are you waiting for?

Latest development updates

This Week In Veloren 115

This week, lots of work has been done on combat audio. We also take a deep dive into Veloren's financials, as well as a newly-provisioned dedicated server. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Ceikry, …

5 minute read 12 April 2021

This Week In Veloren 114

This week, we see lots of changes to trading systems. New sound effects are being worked on, and new visualizations for maps are being made as well. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Sam, @xMAC94x,…

5 minute read 05 April 2021

This Week In Veloren 113

This week, we have lots of work being done on optimization fronts, as well as world improvements. We hear from several developers about what they've been working on this week. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors,…

3 minute read 29 March 2021
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