Welcome to Veloren!

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.

Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

What are you waiting for?

Latest development updates

This Week In Veloren 155

This week, we hear about many small changes to the renderer, the agent system, skiing, inventories, and anthropods. We also hear about how the development of the new mount system is progressing. - AngelOnFira, TWiV Editor Contributor Work Thanks to this w…

3 minute read 17 January 2022

This Week In Veloren 154

This week, we see lots of small improvements that are being made around the codebase. @Sam has a poll to ask about what some new abilities for the sword could look like. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @XVar…

3 minute read 10 January 2022

This Week In Veloren 153

New week, new year! We hear about upcoming fixes to daggers, and hear the audio changes that are being made to rivers. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @DaforLynx, @imbris, @XVar, @tygyh, @UncomfySilenc…

4 minute read 03 January 2022
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