Three Weeks in Veloren 229

These weeks, we show visual improvements and the new Web UI. - Christof, TWiV editor Contributor Work Thanks to last three weeks' contributors @fnetX and @juliancoffee, @gamer-kold, @fvasco, @xvar, @ThomasS, @Isse and @Christof, @uniior, @Hrom and @crabma…

5 minute read30 March 2024

Veloren 0.16 Release

0.16 Release Veloren is finally releasing 0.16! It has been 9 months since 0.15 was released so there has been a lot of work put into this version. If you're reading this before 18:00 GMT on March 30th, make sure to join the release party. On the side, yo…

3 minute read25 March 2024

Two Weeks in Veloren 228

These weeks, we learn about glider physics, Weblate preference and plugin architecture. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @uniior and @crabman, @imbris, @danielkenji83, @floppy, @necti, @do-no-van, @fvasco, @S…

11 minute read09 March 2024

Two Weeks in Veloren 227

These weeks, we finally thank the many weblate translators, announce 0.16 release schedule and look into the cave rework. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @xMAC94x, @brons_glb, @juliancoffee, @naddl, @crabman…

9 minute read19 February 2024

Two Weeks in Veloren 226

These weeks, we marvel at the new colorful trees, and talk about aiming and grammatical gender. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @floppy, @dsalt, @timvinc, @keeganjw, @Sam and @crabman, @evgenkot, @donovan, @…

11 minute read05 February 2024

Two Weeks in Veloren 225

These weeks, we look at Haniwa tombs, WGPU testing, item i18n and more sprite IDs. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @imbris, @dsalt, @jtornello, @Pybit, @yusdacra, @Isse, @the_dimasmith, @hrom, @juliancoffee,…

13 minute read20 January 2024

Two Weeks in Veloren 224

These weeks, we show images of how snow and illuminations transformed the world of Veloren into a winter wonderland for ten days, read a travel report and peek into the ongoing Haniwa tomb work. - Christof, TWiV editor Contributor Work Thanks to last two …

14 minute read03 January 2024

Two Weeks in Veloren 223

These weeks, we take the time before snow and illuminations transform the world of Veloren into a winter wonderland. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @Neras, @hrom, @Isse, @floppy, @uniior, @DoNoVan, @jcoxe…

7 minute read19 December 2023

Two Weeks in Veloren 222

These weeks, we look at cliff towns and crab animations. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @Isse, @crabman, @floppy, @Qsto, @zesterer. The merged work includes vehicle mounting fixes, precision balancing, trol…

4 minute read02 December 2023

Two Weeks in Veloren 221

These weeks, we look at community events, plugin progress, Salamander animation and spot to site migration. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @floppy, @uniior, @crabman, @Christof, @Sorann753, @zesterer, @Isse…

4 minute read18 November 2023

Two Weeks in Veloren 220

These weeks, we enjoy colorful trees and spooky monsters. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @crabman, @Christof, @xMAC94x, @floppy, @Isse, @Hannibal. The merged work includes less frequent Dullahan during Hall…

4 minute read04 November 2023

This Week in Veloren 219

This week, we enjoy terraced terrain. - Christof, TWiV editor Contributor Work Thanks to last week's contributors @RaulWCosta, @imbris, @Isse, @Sam, @floppy, @zesterer, @crabman, @Christof, @xMAC94x, @jshipsey and @DaforLynx. The merged work includes fast…

5 minute read22 October 2023

Two Weeks in Veloren 218

These weeks, we enjoy the new running animation updates. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @floppy, @crabman, @xMAC94x, @imbris, @uniior, @Isse, @zesterer, and @slipped. The merged work includes fix for stoppi…

3 minute read15 October 2023

Three Weeks in Veloren 217

These weeks, we look at map experiments and the treasure hunt event. - Christof, TWiV editor Contributor Work Thanks to last three weeks' contributors @vasco, @imbris, @Haijo7, @xMAC94x, @christof, @james, @Isse, @crabman, @lle-bout, and @floppy. The merg…

5 minute read01 October 2023

Three Weeks in Veloren 216

These weeks, we look at arena, windmill and phoenix work. - Christof, TWiV editor Contributor Work Thanks to last three weeks' contributors @lle-bout, @Christof, @imbris, @crabman and @Nectical, @xMAC94x, @Gaxrodi, @tygyh, many contributors in Codeberg We…

3 minute read10 September 2023

Three Weeks in Veloren 215

These weeks, we again present many ongoing activities on the Veloren project. - Christof, TWiV editor Contributor Work Thanks to last three weeks' contributors @Igigog, @Isse, @NerasW, @aweinstock, @Maxicarlos, @Sam and @Pfau, @Daforlynx, @jimmy, @tibbon1…

3 minute read20 August 2023

Three Weeks in Veloren 214

These weeks, we take a look at the many things going on at veloren development at the moment. - Christof, TWiV editor Your browser does not support the video tag. A very visual reminder Contributor Work Thanks to last three weeks' contr…

3 minute read26 July 2023

Two Weeks in Veloren 213

These weeks, we look closer at what happened around the code freeze period. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @zesterer, @xMAC95x, @Pfau, @walpo, @Christof, @Isse, @floppy, @Sam, @bd, @aweinstock, @tygyh, @Fen…

2 minute read03 July 2023

Veloren 0.15 Release

0.15 Release Veloren is releasing 0.15! This version is about 6 months in the making, and we have a lot to show off! If you're reading this before 18:00 GMT on July 1st, make sure to join the release party. On the side, you can also watch the release part…

2 minute read01 July 2023

Two Weeks in Veloren 212

These weeks, we look closer at two of the ongoing development activities 🌬️ 🌵 and ask you for feedback on hammer 🔨. - Christof, TWiV editor Contributor Work Thanks to last two weeks' contributors @imbris, @walpo, @floppy, @aweinstock, @tormod, @archit, @mk…

3 minute read19 June 2023

Three Weeks in Veloren 211

These weeks, we look at some of the ongoing development activities. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors @zesterer, @taoist, @vasco, @thanosfisherman, @crabman, @lioncat2002, @tormod, @floppy, @tygyh, @xMA…

4 minute read05 June 2023

Five years of Veloren

This week we look back on the past five years of the project. - Christof, TWiV Contributor 2018 May 25th initial post on reddit The name Veloren was chosen on May 28th, it is a simplification of the German word for "lost": "…

8 minute read29 May 2023

Three Weeks in Veloren 210

These weeks, Adlet dungeons and pets-on-shoulders were merged. The toolchain received an update and the server infrastructure was reworked. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors @Isse, @walpo, @Amaiolamo, @…

2 minute read15 May 2023

Three Weeks in Veloren 209

These weeks, durability and rtsim2 became part of the game. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors @aweinstock, @tony, @imbris, @UncomfySilence, @Christof, @hudson, @Sam, @floppy, @zesterer, @Isse, @taoist, …

3 minute read24 April 2023

Three Weeks in Veloren 208

These weeks, we get to select a spawn location. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors, @imbris, @DuckLuck, @floppy, @christof, @zesterer, @Sam, @Pfau, @ProfessionalHobbyist, @yusdacra, @kinoshi, @tygyh, @Is…

3 minute read03 April 2023

Two Weeks in Veloren 207

These weeks, we see work on creating visual guides for people new to Veloren, progress on rtsim2, and a poll for a skill tree overhaul. - Sam, TWiV Contributor Contributor Work Thanks to last two weeks' contributors, @Pfau, @catb0t, @imbris, @floppy, @zes…

5 minute read13 March 2023

Two Weeks in Veloren 206

These weeks, we see work on extending voxel model usage in the game and hear about asset licencing. - Christof, TWiV Contributor Contributor Work Thanks to last two weeks' contributors, @James, Scott Bronson, @walpo, @floppy, and @tormod. These changes in…

5 minute read25 February 2023

Three Weeks in Veloren 205

These weeks, we see glowing sprite voxels and internship results. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors, @zesterer, @aweinstock, @isse, @joedonofry, @niniko, @tygyh, @walpo, @Corvella, @vasco, @Teffmasterje…

2 minute read08 February 2023

Three Weeks in Veloren 204

These weeks, we make site code developers more productive and can't stop including images from the gallery. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors, @yusdacra, @DaforLynx, @ashirviskas, @thanosfisherman, @vas…

3 minute read18 January 2023

Veloren 0.14 Release

0.14 Release Veloren is releasing 0.14! This version is about 5 months in the making, and we have a lot to show off! If you're reading this before 18:00 GMT on January 7th, make sure to join the release party. On the side, you can also watch the release p…

3 minute read06 January 2023

This Week in Veloren 203

This week, we celebrate snow and glowing tree decorations. - Christof, TWiV Contributor Contributor Work Thanks to last week's contributors, @DaforLynx, @Seventh Sam, @Pfau, @Rares, Francesco Vasco and @zesterer. Veloren on Steam De…

2 minute read29 December 2022

This Week in Veloren 202

This week, we marvel at improved clouds and bird animations. - Christof, TWiV Contributor Contributor Work Thanks to last week's contributors, @mentos1386, @jgayfer, Benoît du Garreau, @muphblu, @xMAC94x and @zesterer. Fixing the attack distance for Llama…

4 minute read19 December 2022

Three Weeks in Veloren 201

This three weeks, we buy some extra time for our 200th issue. - Christof, TWiV Contributor Contributor Work Thanks to last three weeks' contributors, @Pfau, @DaforLynx, @JSweeney743, @FaceImplosion, @ElliotStone1998, @xMAC94x, @Isse, @electro79, @floppy, …

4 minute read13 December 2022

This Week In Veloren 200

This week, we take a step back and tell some personal stories behind the game development. - Christof, TWiV Contributor I apologize for dragging the final publication of this issue over several months. The excellent and plenty material in our 100th develo…

14 minute read29 November 2022

This Week In Veloren 199

This week, we see development on new more complex house layouts and many animation work. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @ythern, @hjalle2000, xMAC95x, @Sam, @zesterer, @tormod, @tygyh, @kuba1001t, @halose…

2 minute read21 November 2022

This Week In Veloren 198

This week, we gain insight into the many exciting developments happening at the moment. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @DaforLynx, @Pfau, @floppy, @aweinstock, @floppy, and @holychowders. This week's meet…

2 minute read14 November 2022

This Week In Veloren 197

This week, we learn about doors and train tracks. - Christof, TWiV Contributor Contributor Work Thanks to this week's code contributors, @floppy, @aweinstock and @zesterer. This week's meeting minutes Doors by @aweinstock Opening doors were merged this we…

2 minute read07 November 2022

This Week In Veloren 196

This week, we admire the visuals introduced for the Halloween event. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @zesterer, @holychowders, @Sam, @jshipsey, @Isse, @floppy, @DaforLynx, @kevinsmia1939, @flaffwaffle, kit…

2 minute read31 October 2022

This Week In Veloren 195

This week, we see a preview of the upcoming sword skill tree and the moving and reflecting water changes. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @zesterer, @floppy, @Pfau, Sam, and @uncomfysilence. Water reflecti…

2 minute read24 October 2022

This Week In Veloren 194

This week, we plan more for the Halloween event. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @Pfau, @4ydx, @zesterer, @Isse. Halloween planning During this week's meeting we did more planning for the Halloween event: …

3 minute read17 October 2022

This Week In Veloren 193

This week, we learn about the planning for the Halloween event. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, Juan Pablo Lagos, @Nether190, @galaipa, WanCheng Ye, @kitswas, @tygyh, @kilpkonn, Julio Cezar Silva, and @jam…

2 minute read10 October 2022

This Week In Veloren 192

This week, we watch a certain jumping plumber. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @xMAC94x, @fanix472, @aweinstock, @juliancoffee, @meyerhenning, @ztianyang. Tracking issues in the book by @zesterer I added a…

2 minute read03 October 2022

This Week In Veloren 191

This week, we hear about recent pet feeding improvements. - Christof, TWiV Contributor Contributor Work Thanks to this week's code contributors, @xMAC94x, @Welvex, @zesterer, @floppy, @Sharp, @LunarEclipse, @Sam, @Couls, @MadirexRus. Pet feeding by @awein…

2 minute read26 September 2022

This Week In Veloren 190

This week, we hear about the airshipper release which deploys the server browser feature. - Christof, TWiV Contributor Contributor Work Thanks to this week's code contributors, @koboo, @floppy, @yusdacra, @james, @Sharp, @tygyh, @XVar, @xMAC94x and @julia…

3 minute read19 September 2022

This Week In Veloren 189

This week, we hear about the progress of high quality upscaling. - Christof, TWiV Contributor Contributor Work Thanks to this week's contributors, @yusdacra, @matheusclmb, @juliancoffee, @Sharp, @xMAC94x, @XVar, @zesterer and @floppy. High quality upscali…

2 minute read12 September 2022

This Week In Veloren 188

- AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @YusufBeraErtan, @juliancoffee, @Isse, @imbris, @zesterer, @Sam, @flo, @XVar, @DominikBroński, @Dong, @tygyh, @xMAC94x, @Sau, and @zDrag0nG! This week saw an unprecedented inc…

2 minute read05 September 2022

This Week In Veloren 187

This week, we see some updates to the parrying stances. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @xMAC94x, @flo666, @juliancoffee, @parzivale, @Christof, @Isse, @flo, @tygyh, @XVar, @Isse, @Sharp, @MadirexRu…

2 minute read29 August 2022

This Week In Veloren 186

This week, we hear about work done with the translation system by @juliancoffee. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @juliancoffee, @matheusclmb, @xMAC94x, @parzivale, @xMAC94x, @zesterer, @XVar, @Mathe…

7 minute read22 August 2022

This Week In Veloren 185

- AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Isse, @zesterer, @xMAC94x, @DaforLynx, @JulioCezarSilva, @Pfau, @Sam, @flo, @AldanTanneo, @imbris, @Slipped, @Vincent, and @juliancoffee. More mediocre animations …

4 minute read15 August 2022

This Week In Veloren 184

This week, we see many new animation videos. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @juliancoffee, @Vincent, @xMAC94x, @loki, @Sam, @XVar, @DaforLynx, @imbris, @Isse, @Tavo, and @flo! @Sam has been attempting to ma…

2 minute read08 August 2022

This Week In Veloren 183

This week, we hear about new worldgen settings, and how the translation system update is going. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Isse, @xMAC94x, and @LunarEclipse Worldgen settings by @juliancoffee I i…

2 minute read01 August 2022

This Week In Veloren 182

This week, we hear about how the 0.13 release party went. We also get a video of a lightning storm. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @DaforLynx, @JonHeath, and @Pfau! 0.13 Relea…

2 minute read25 July 2022

Veloren 0.13 Release

0.13 Release Veloren is releasing 0.13! This version is 5 months in the making, and we have a lot to show off! If you're reading this before 18:00 GMT on July 23rd, make sure to join the release party. There will be a custom pirate-themed map with plenty …

3 minute read23 July 2022

This Week In Veloren 181

This week, we hear about the new server-side physics system's development. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Christof, @juliancoffee, @tygyh, @xMAC94x, @Isse, @aweinstock, @Treeco, @AngelOnFira, @S…

4 minute read18 July 2022

This Week In Veloren 180

This week, we hear about changes that are being made to the Scrolling Combat Text system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @xMAC94x, @DaforLynx, @Isse, @XVar, @Awkor, @Christof, @Julio, @Slipped, a…

4 minute read11 July 2022

This Week In Veloren 179

This week, we hear about some work being done on the translation system. We also have a small video of some cave spelunking! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Isse, @Socksonme, @imbris, @DaforLynx, @zesterer,…

2 minute read04 July 2022

This Week In Veloren 178

This week, we have a great writeup from @Sharp about optimizations being made to the site2 system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @juliancoffee, @xMAC94x, @runrobdog, @BrandonDyer, @imbris, and @Sam! Site2 …

12 minute read27 June 2022

This Week In Veloren 177

This week, we hear about how what @YuriMomo has been doing in the world of testing. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Imbris, @xMAC94x, @Sam, @XVar, @Ixxe, @Maveth, @BrandonDyer, and @YuriMomo! This week in t…

1 minute read20 June 2022

This Week In Veloren 176

This week, we hear about more progress that has gone into the new weather system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Christof, @xMAC94x, @Isse, @zesterer, and @Sam! Weather by @Isse Weather is getting closer! …

3 minute read13 June 2022

This Week In Veloren 175

This week, we hear about an issue with memory leaking somewhere in the memory pipeline. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Christof, @imbris, @XVar, @Slipped, and @terrarier2111! Veloren memory le…

2 minute read06 June 2022

This Week In Veloren 174

This week, we hear about additions to the taming system. We also get to see some of the progress of SFX with weather, and we see a prototype for a proposed UI overhaul to Airshipper - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contrib…

4 minute read30 May 2022

This Week In Veloren 173

This week, modular weapons were merged, and we learn about some changes that will come from them. We also hear about how NPCs can now pick up items. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @zesterer, @Corvella…

3 minute read23 May 2022

This Week In Veloren 172

This week, we hear about performance improvements being made to the game server. We also learn about balance changes to items and monsters. Finally, there is some work being done on water caves. - AngelOnFira, TWiV Editor Contributor Work Thanks to this w…

4 minute read16 May 2022

This Week In Veloren 171

This week, we hear about the new LoD Object system. There are also more cool images this week! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @xMAC94x, @holychowders, @Isse, @Treeco, @Anton, @markobekko, @AngelO…

2 minute read09 May 2022

War in Ukraine

The following was written by @JulianCoffee, an active contributor to Veloren. On 24th February, in Kyiv I woke up earlier than usual because my parents were chaotically searching something in closets. My uncle in town near Kyiv, who left Russia years ago…

3 minute read04 May 2022

This Week In Veloren 170

This week, we have a lot of exciting images to check out! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @holychowders, @xMAC94x, @Isse, @ClaryChevry, @EnriqueAM, and @DrDystopia! @Gemu has been working on some Wyvern mode…

1 minute read02 May 2022

This Week In Veloren 169

This week, we hear about some balances to arthropods. We also hear a bit about bank storage. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Anton, @Christof, @Sam, and @UncomfySilence! The…

2 minute read25 April 2022

This Week In Veloren 168

This week, we hear about loadouts and livestreams that @JulianCoffee has been doing. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @xMAC94x, @Anton, @Leonic, @Plright, @Vlad, @aflyingpumpkin, and @flo! A new Veloren…

2 minute read18 April 2022

This Week In Veloren 167

This week, we see a breakdown of the finances over the last several months. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @juliancoffee, @imbris, @xMAC94x, @Sam, @holychowders, and @oversram! Finances by @AngelOnFira I re…

2 minute read11 April 2022

This Week In Veloren 166

This week, we see Veloren's participation in /r/place. We also have a new Veloren Reading Club episode out! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @JakobDev, @James, @Sam, and @Tormod! Last weekend, Velor…

2 minute read04 April 2022

[April Fools] Need for Voxels: Veloren Cart

Veloren's New Direction Since Veloren's inception, people have seen Veloren as heavily inspired by Cube World. Today, we're excited to fully break away from this lineage as we announce the new direction of the project: Need for Voxels: Veloren Cart. Marke…

1 minute read01 April 2022

This Week In Veloren 165

This week, we hear about the new GitHub Releases system for game updates through Airshipper. We also hear about how the 0.13 release map will look, and about CliffTowns. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @jh0l…

3 minute read28 March 2022

This Week In Veloren 164

This week, we see some work being done on modular weapons and hear about Veloren's talk at Rust in Arts. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @XVar, @xMAC94x, @holychowders, @AndrzejDrabarek, @Christof, @imbris, …

2 minute read21 March 2022

This Week In Veloren 163

This week, we hear about some work on the audio system. We also look at some of the stats from last week's post on Hacker News. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @Tormod, @DaforLynx, @Sam, @Isse, @zes…

2 minute read14 March 2022

This Week In Veloren 162

This week, we hear about a bug in Airshipper. We also explore some of the difficulties of running Veloren on the Steam Deck. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Dr.Dystopia, @Christof, @xMAC94x, @Isee, @P…

4 minute read07 March 2022

This Week In Veloren 161

This week, we have another code reading club to watch. Work is being done on pet healing, and how sites are placed. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @ninefox, @Slipped, @ubruntu, @InfRandomness, @zes…

1 minute read28 February 2022

This Week In Veloren 160

The Veloren core developers condemn the aggressive and unprecedented invasion of Ukraine and the violence committed toward its people on the orders of Vladimir Putin. We also wish to make clear that Russian people continue to be welcome in the Veloren com…

2 minute read21 February 2022

GSoC 2022 Contribution Guide

Applying for GSoC Welcome! The application process consists of the following steps First of all, Read up on the Veloren book to understand the basics of what the project is about, how to compile and much more. Play! You can download the game here, and th…

5 minute read21 February 2022

Veloren 0.12 Release

0.12 Release Today, Veloren is releasing 0.12. This version is 5 months in the making, and we have a lot to show off! If you're reading this before 18:00 GMT today (February 19th), make sure to join the release party. To join, you can download the game fo…

4 minute read19 February 2022

This Week In Veloren 159

This week, we see the 0.12 trailer. We hear about the new travelers that are being implemented, and how species can now defend each other. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Slipped, @zesterer, @imbris, …

2 minute read14 February 2022

This Week In Veloren 158

This week, we hear about the work going on with giant trees and their new CSG implementation. Waypoints now work better while you're playing with group members. Fine-grain support was added for server socket configs. Mockups were made for potential future…

4 minute read07 February 2022

This Week In Veloren 157

This week, we see the progress of gnarling fortifications and weapon trails. We hear about the worldgen tracking issue from @zesterer, and entity refactors by @juliancoffee. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @…

3 minute read31 January 2022

This Week In Veloren 156

This week, we hear about some new shaders being developed. We also have a new Veloren Reading Club to check out! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @DaforLynx, @InfRandomness, @flo, @Slipped, @XVar, …

4 minute read24 January 2022

This Week In Veloren 155

This week, we hear about many small changes to the renderer, the agent system, skiing, inventories, and arthropods. We also hear about how the development of the new mount system is progressing. - AngelOnFira, TWiV Editor Contributor Work Thanks to this w…

3 minute read17 January 2022

This Week In Veloren 154

This week, we see lots of small improvements that are being made around the codebase. @Sam has a poll to ask about what some new abilities for the sword could look like. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @XVar…

3 minute read10 January 2022

This Week In Veloren 153

New week, new year! We hear about upcoming fixes to daggers, and hear the audio changes that are being made to rivers. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @DaforLynx, @imbris, @XVar, @tygyh, @UncomfySilenc…

4 minute read03 January 2022

This Week In Veloren 152

This week, we hear about some updates to the item displays. The Christmas holiday event is coming to a close. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @DoctorKompot, @zesterer, @DaforLynx, and @UncomfySilenc…

2 minute read27 December 2021

Veloren Christmas Week

Christmas Week 2021 It's the Christmas season, and we've made some special changes exclusive to this week! We'll be having a Christmas Party at 18:00 GMT on December 25th on the official server. We know that many folks are separated from friends and famil…

1 minute read25 December 2021

This Week In Veloren 151

This week we hear about how the appearance of characters can now be edited. We also hear about changes to how armor tooltips are displayed. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @UncomfySilence, @Christ…

2 minute read20 December 2021

This Week In Veloren 150

This week, it's the 150th Veloren blog! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @a1phyr, @zesterer, @tygyh, @Sam, @James, @holychowders, @xMAC94x, and @EvenMeek! 150 Devblogs by @AngelOnFira It's that time again; a …

2 minute read13 December 2021

This Week In Veloren 149

This week, we hear about the plans for the upcoming Christmas holiday week. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @tygyh, @Sam, @zesterer, and @imbris! This week has been slower for developers as we appr…

2 minute read06 December 2021

This Week In Veloren 148

This week, we have a new episode of the Veloren Reading Club out. We also see some experiments with the new site system, and current work on ability selection. @Dalyc is also back with another devblog recap! - AngelOnFira, TWiV Editor Contributor Work Tha…

2 minute read29 November 2021

This Week In Veloren 147

This week, we hear about changes being made to dungeon difficulty. We also dive into how skill persistence is being changed. Finally, we learn about some proposed changes to the Site2 system, and the addition of giant mushrooms! - AngelOnFira, TWiV Editor…

6 minute read22 November 2021

This Week In Veloren 146

This week, we see some videos of the new dynamic weather. We also hear about how the new EXP sharing system works. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Sam, @Oolnokk, @zesterer, @XVar, @Slipped, @imbri…

3 minute read15 November 2021

This Week In Veloren 145

This week, we hear about some changes to the textures of dropped items. We also see into how some concept art for larger cities in Veloren is being created. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Demoni…

3 minute read08 November 2021

This Week In Veloren 144

Hats were merged this week, and the server hosting section of The Book was updated. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Slipped, @Oolnokk, @Sam, @Evelyn, @xMAC94x, @juliancoffee, @tijnvdheuvel, @Pfau…

1 minute read01 November 2021

This Week In Veloren 143

This week, we hear about improvements that are being made to the stealth system. Worldgen is also getting some work done. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @IsseW, @Demonic, @zesterer, @Slipped, @Kemper, @Ange…

3 minute read25 October 2021

This Week In Veloren 142

This week, we learn about some proposed changes to how Airshipper downloads updated assets. We also learn about some changes coming to jewelry. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @ubruntu, @xMAC94x, @nwil…

4 minute read18 October 2021

This Week In Veloren 141

This week, we hear about a crafting overhaul and the new salvage functionality that will come with it. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @imbris, @juliancoffee, @Sam, @xMAC94x, @IsseW, @JTriantafylo…

3 minute read11 October 2021

This Week In Veloren 140

This week, we hear about some bugs that are in the game right now. We also explore some upcoming changes to the economic system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @imbris, @Sam, @ubruntu, @a1phyr, @…

5 minute read04 October 2021

Hacktoberfest 2021

Hacktoberfest 2021 Veloren will be participating in Hacktoberfest 2021! This will be an opportunity to get more developers started on the project, and help them along the way. Also, you get a cool t-shirt if you make 4 separate pull requests! What is Hack…

2 minute read03 October 2021

This Week In Veloren 139

This week, we hear about some bugs that are in the game right now. We also explore some upcoming changes to the economic system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @juliancoffee, @Sam, @xMAC94x, @j4n3z, @imbris…

2 minute read27 September 2021

This Week In Veloren 138

This week, we hear about improvements being made to the hitbox system. There are also fixes for how your cursor works in-game, and some changes to the health system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @julianco…

8 minute read20 September 2021

This Week In Veloren 137

This week, we break down how the 0.11 release party went and examine server metrics. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Sam, @Capucho, @xMAC94x, @imbris, and @Pfau! This week, 0.11 was released! The…

4 minute read13 September 2021

Veloren 0.11 Release

0.11 Release Today, Veloren is releasing 0.11. This version is 3 months in the making, and we have a lot to show off! If you're reading this before 18:00 GMT today (September 11th), make sure to join the release party. To join, you can download the game f…

5 minute read11 September 2021

This Week In Veloren 136

- AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Naryadchikov, @XVar, @xeriab, @Sam, @Slipped, @khalludi, @xMAC94x, @slashplusplus, @Sharp, @juliancoffee, @ubruntu, @Snowram, @knightresspaladin, @imbris, and @Cap…

8 minute read06 September 2021

This Week In Veloren 135

This week, we see some changes to how sprite collections work. We also hear about some improvements to how admins can control loot tables on their servers. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Sam, @P…

3 minute read30 August 2021

This Week In Veloren 134

This week, we see the plans for the 0.11 release. RTSim sees some optimizations, and we examine the situation with CI runners. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @XVar, @Sam, @imbris, @ubruntu, and @f…

9 minute read23 August 2021

This Week In Veloren 133

This week, we hear about updates to the state of terrain persistence. There are also optimizations being worked on with our real-time simulation system. A brief overview of our server history is also included. - AngelOnFira, TWiV Editor Contributor Work T…

4 minute read16 August 2021

This Week In Veloren 132

This week, we have several writeups from devs. We hear about the status of modular weapons, some physics improvements, and camera clipping. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @juliancoffee, @Sam, @Sno…

6 minute read09 August 2021

This Week In Veloren 131

This week, we see some work on translation, as well as where towers are headed. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @KnightressPaladin, @Pfau, @xMAC94x, @zesterer, @tygyh, @imbris, @lboklin, @Capucho, @Snowram, …

2 minute read02 August 2021

This Week In Veloren 130

This week we see some new visual changes to caves and caverns. We hear from many contributors about what they've been preparing for the 0.11 release. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @imbris, @DanTh…

4 minute read26 July 2021

This Week In Veloren 129

This week, we see improvements to AI, new SFX, and some new icons. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @xMAC94x, @KnightressPaladin, @juliancoffee, @Snowram, @tygyh, @zesterer, @AngelOnFira, @aweinstock…

4 minute read19 July 2021

This Week In Veloren 128

This week, we get to see some progress on some new character variations. We also learn about what changes are being made to modular weapons. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Sam, @ubruntu, @tygyh, …

2 minute read12 July 2021

This Week In Veloren 127

This week, we see some changes coming to the economic system, as well as food. We hear about some network fixes, and what issues caused them. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @a1phyr, @xMAC94x, @aweinstock, @…

5 minute read05 July 2021

This Week In Veloren 126

This week, we get an overview of changes to how development will be done on GitLab. Lots of new models were added, and we say farewell to a longtime core developer. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Snowram, …

7 minute read28 June 2021

This Week In Veloren 125

This week, we get an in-depth view into what was required for the wgpu integration. We see some changes to econsim, performance, and caves. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @YuriMomo, @zesterer, @Slipped, @xM…

15 minute read21 June 2021

This Week In Veloren 124

This week, 0.10 released! We hear from @Slipped about caves, plugins from @zesterer, and other improvements by @aweinstock and @juliancoffe. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @AsumFace, @xMAC94x, @aweinstock, …

11 minute read14 June 2021

This Week In Veloren 123

This week, everything is wrapping up before the code freeze for 0.10. We hear about some physics changes, and other technical stuff. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @aweinstock, @Christof, @imbris,…

4 minute read07 June 2021

This Week In Veloren 122

This week was Veloren's 3rd birthday! We are getting ready for the 0.10 release coming in two weeks. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Adam, @ygor.souza, @xMAC94x, @aweinstock, @Pfau, @Slipped, @julianc…

3 minute read31 May 2021

This Week In Veloren 121

This week, we see lots of design changes to many systems. We hear about how this what is going on with the crafting and loot systems, as well as planned improvements in the combat fields. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's c…

9 minute read24 May 2021

This Week In Veloren 120

This week, we have some nice visuals to check out. We also see some updates to the minimap. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Snowram, @James, @xMAC94x, @nwildner, @Sharp, @Slipped, @juliancoffee, @Same, @hol…

2 minute read17 May 2021

This Week In Veloren 119

This week, we take a deep dive into the recent physics overhaul with @lboklin. We also see improvements in the moderations, translation, and skill systems. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Slipped, @xM…

14 minute read10 May 2021

This Week In Veloren 118

This week, we see an amazing video of the new glider changes. Work is being done with audio, UX/UI, economics, maps, and lots more. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @xMAC94x, @juliancoffee, @Sam, @aw…

4 minute read03 May 2021

This Week In Veloren 117

This week, we get a deep dive into how world chunks are compressed and sent over the network. We see updates on the packaging front, and some amazing new creatures. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Slipped, …

9 minute read26 April 2021

This Week In Veloren 116

This week, we see lots of changes in the realm of network physics. New crafting stations are being implemented, and music is getting optimized. Inventory improvements are also being made. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's c…

4 minute read19 April 2021

This Week In Veloren 115

This week, lots of work has been done on combat audio. We also take a deep dive into Veloren's financials, as well as a newly-provisioned dedicated server. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Ceikry, …

5 minute read12 April 2021

This Week In Veloren 114

This week, we see lots of changes to trading systems. New sound effects are being worked on, and new visualizations for maps are being made as well. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Sam, @xMAC94x,…

5 minute read05 April 2021

This Week In Veloren 113

This week, we have lots of work being done on optimization fronts, as well as world improvements. We hear from several developers about what they've been working on this week. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors,…

3 minute read29 March 2021

This Week In Veloren 112

This week, 0.9 released. We hear about some changes that were made during code freeze, as well as some stats from the release party. A survey was sent out to Veloren players and we see some responses from that. - AngelOnFira, TWiV Editor Contributor Work …

9 minute read22 March 2021

This Week In Veloren 111

This week, we hear about many improvements to systems across the codebase. Network and metric improvements, airships, physics, pathfinding, AI, and much more. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Sam, …

13 minute read15 March 2021

This Week In Veloren 110

This week, final changes are merged as code freeze approaches. There are updates to the sceptre, fireworks, and economics. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Frinksy, @zesterer, @ccgauche, @Synis, @P…

4 minute read08 March 2021

This Week In Veloren 109

This week, we have many writeups. We hear from @zesterer, @Christof, @Sarra_Kitty, @Sam, @VincentFoulon80, and @aweinstock. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam, @Slipped, @ccgauche, @heydabop, @xMAC94x, @im…

8 minute read01 March 2021

This Week In Veloren 108

This week, we see many contributions merged as we move towards the 0.9 release. @aweinstock gives a little insight into what modular weapons will look like. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @ccgauche, @xMAC94…

3 minute read22 February 2021

This Week In Veloren 107

This week, we had a general meeting to discuss the 0.9 release. Progress is moving forward on the trade front, both for NPC simulation and for player-to-player. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @lboklin, @Ada…

3 minute read15 February 2021

This Week In Veloren 106

This week, we see lots of progress on different meta tasks. The GitHub mirror is on its way to working, and Torvus is more stable than ever. @zesterer is experimenting with giant trees, and @LunarEclipse made some changes to the AUR packages. @Sam has bee…

9 minute read08 February 2021

This Week In Veloren 105

This week we hear about the progress of an attack rework by @Sam. @Christof describes the progress on travelling merchants. @Dumbeldor describes recent changes to Torvus. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Sam…

3 minute read01 February 2021

This Week In Veloren 104

This edition of TWiV marks two years of weekly blog posts! Although not as large as the 100th post, this one is still special to me. I remember two years ago, I had a semester off school and I wanted to start working on a side project. I had found Veloren…

3 minute read25 January 2021

This Week In Veloren 103

This week, we see lots of new art coming into Veloren. Skill trees have been merged. @Christof continues his weekly writeups on economic simulation. @Yakei talks about new improvements to CI. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week…

6 minute read18 January 2021

This Week In Veloren 102

This week, skill trees were completed. We hear from @Christof about some more work on professions. @badbbad created a new song. Lots of new models by @Gemu and implemented by @Snowram. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's cont…

3 minute read11 January 2021

This Week In Veloren 101

This week, we start 2021 off with lots of progress. Skill trees are completed and working towards code review, lots of new models are being worked on, and larger systems like economic simulation are pushing forward. - AngelOnFira, TWiV Editor Contributor …

3 minute read04 January 2021

This Week In Veloren 100

This week we have the 100th edition of This Week in Veloren! We have writeups from many contributors, making this the longest edition yet. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @XVar, @Acrimon, @nwildner, @Pfau, @…

52 minute read28 December 2020

This Week In Veloren 99

This week we see new models coming into the game. We hear from @Christof about how economic simulation is being done for different items. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Slipped, @XVar, @lboklin, @BenoitduG…

5 minute read21 December 2020

This Week In Veloren 98

This week, lots of work is being done on many systems. We hear from @Christof about some economic simulation debugging. Work on a modding system has also kicked off. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Pfau, @c…

4 minute read14 December 2020

This Week In Veloren 97

A new edition of This Month in Rust Gamedev is out. The worldgen WG had a meeting. Lots of progress was made on systems all around the codebase. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @XVar, @Sam, @James…

3 minute read07 December 2020

This Week In Veloren 96

This week, Veloren 0.8 was released! We take a look at how the release went, and some of the feedback. We also hear from /u/o11c about some of their experience on large multiplayer projects. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week'…

14 minute read02 December 2020

This Week In Veloren 95

This week, the code freeze for 0.8 is in progress. We see some progress gifs from @Timo and @James. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Christof, @Snowram, @Treeco, @imbris, @Pfau, @Sam, @Knarkzel, @…

2 minute read23 November 2020

This Week In Veloren 94

This week we have a lot of content. Lots of work has been done in preparation for the upcoming 0.8 launch. @zesterer goes over lots of the work he's been doing on many systems. @imbris talks about the transition work from conrod to iced. - AngelOnFira, TW…

9 minute read16 November 2020

This Week In Veloren 93

This week, we hear from @xMAC94x about analyzing performance issues in Veloren, as well as how we have fixed it in preparation for the 0.8 release. We also present the 0.8 release schedule, and the important times to join in on the server. - AngelOnFira, …

8 minute read09 November 2020

This Week In Veloren 92

This week we hear from @ubruntu about being a first-time contributor. We also have a community spotlight with @Kalculate. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Pfau, @Fausk, @Sam, @ubruntu, @imbris, @Bbenton91, @…

5 minute read02 November 2020

This Week In Veloren 91

This week, we have lots of writeups. @Sam talks to us about the buff system. @Adam is working on designing an improved alignment system to improve hostility calculations between entities. @xMAC94x wrote about the CI issues we've been having for the past f…

8 minute read26 October 2020

This Week In Veloren 90

This week, we see how some of the combat animations are improving. @zesterer gives us an in-depth look into the new and improved cloud system. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Slipped, @xMAC94x, @jiminycrick…

7 minute read19 October 2020

This Week In Veloren 89

This week we hear from @Sam about a staff overhaul. @Pfau gives us an update on how UI changes are coming, and some concepts for future consideration. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @Pfau, @Imbris…

4 minute read12 October 2020

This Week In Veloren 88

This week, we get a deep dive into the modelling process by @Gemu. A new edition of This Month in Rust Gamedev is out. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @XVar, @Sam, @pablosoler, @Pfau, and @Sharp! T…

4 minute read05 October 2020

This Week In Veloren 87

This week lots of work has been done on Veloren infrastructure. @Sharp discusses some recent optimizations he made to chunk compression. @Sam talks about the current state of the healing sceptre. - AngelOnFira, TWiV Editor Contributor Work Thanks to this …

7 minute read28 September 2020

This Week In Veloren 86

This week we see a large number of visual changes. We hear from @Sam about their work on beam collisions and attack animations. @Slipped gives us an update on movement and models. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contribut…

11 minute read21 September 2020

This Week In Veloren 85

This week, we have a new art blog by @Pfau. @xMAC94x goes into detail on how we measure networking statistics. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94, @Sharp, @tylerlowrey, @Imbris, @Slipped, @TheThirdSpart…

5 minute read14 September 2020

This Week In Veloren 84

This week, lots of small updates were made. Airshipper 0.4.0 was released! We take a look at a photo gallery of what has been going on. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @imbris, @DoctaRay, @TheThird…

4 minute read07 September 2020

This Week In Veloren 83

This week, lots of small updates were made. Airshipper 0.4.0 was released! We take a look at a photo gallery of what has been going on. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Songtronix, @Pfau, @Sharp, @xMAC94x, @…

3 minute read31 August 2020

This Week In Veloren 82

This week, we had the 0.8 intro meeting. We hear from @Ellinia about the process being used to create sound effects for the game. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @xMAC94x, @Pfau, @james, @imbris, …

5 minute read24 August 2020

This Week In Veloren 81

This week 0.7 was released! However, not everything went well with the release party, and @xMAC94x wrote a section on that. @Sharp's colossal branch is getting merged at long last. The description of all the changes is below. - AngelOnFira, TWiV Editor Co…

21 minute read17 August 2020

This Week In Veloren 80

This week we prepare for the 0.7 release. With the code freeze, we don't have too many new features to talk about, but we get a rundown on particle timing from @lobster. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @yusd…

5 minute read10 August 2020

This Week In Veloren 79

As 0.7 is wrapping up, we see some bigger systems getting ready to be merged. We hear from @Slipped about progress on animations. @Songtronix also gives us an update on Airshipper 0.4. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's cont…

6 minute read03 August 2020

This Week In Veloren 78

This week has seen lots of progress from lots of developers. @Sharp gives us some perspective into refactoring the world dimension constant. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @xMAC94x, @imbris, @yusdacra, @Sam…

8 minute read27 July 2020

This Week In Veloren 77

This week we hear about @lobster's progress on particles. @AngelOnFira discusses multithreading gamedev. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @AngelOnFira, @Sharp, @Pfau, @imbris, @Menko1437, @zesterer, @Slipped,…

7 minute read20 July 2020

This Week In Veloren 76

This week we see lots of progress on UI as the crafting screen is coming together. @lobster gives us an overview of their progress on the particle system. @xMAC94x gives us a tutorial on how to get started writing translations for people who know other la…

9 minute read13 July 2020

This Week In Veloren 75

Welcome to the longest Veloren blog post so far! This week we hear from @xMAC94x about the network switchover. @imbris discusses an interesting bug. @zesterer overhauled pathfinding and wrote about how it's better. @Sharp shares some insights about how GU…

18 minute read06 July 2020

This Week In Veloren 74

This week we get a large update from the animation team. @Gemu talks modeling, @Snowram skeletons, and @Slipped technique. @XVar gives us a rundown on the progress being made on the skill system. We also have another art blog by @Pfau. - AngelOnFira, TWiV…

10 minute read29 June 2020

This Week In Veloren 73

This week, we have a lot of updates from external platforms. @Pfau has another art blog to show off. There is a lot of updates from the writing working group. We hear about testing and documentation from @AngelOnFira. - AngelOnFira, TWiV Editor Contributo…

6 minute read22 June 2020

This Week In Veloren 72

This week, we have work from new contributors. We hear from @zesterer about test economic simulations. @xMAC94x has been working on merging networking, and wrote about the process. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contribu…

7 minute read15 June 2020

This Week In Veloren 71

This week, there is a lot of external work to check out. This includes the Rust Gamedev monthly newsletter, an interview with GamingOnLinux, and @Pfau's art blog. We also have new contributors to our Open Collective! - AngelOnFira, TWiV Editor Contributor…

5 minute read08 June 2020

This Week In Veloren 70

This week, we hear from @xMAC94x about the state of CI in Veloren. @BottledByte has analyzed modding possibilities in Veloren. @Capucho is working on an animation proposal, and @Pfau has an art blog post. - AngelOnFira, TWiV Editor Contributor Work Thanks…

10 minute read01 June 2020

This Week In Veloren 69

This week, we had our 0.7 meeting. @zesterer gives us a run down on how chunk generation and loading works. @imbris discusses progress on switching to iced for the main menu. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, …

7 minute read25 May 2020

This Week In Veloren 68

This week 0.6 was launched! We take a look at the telemetry from the launch party. @AngelOnFira has done some network analysis on Veloren. A lot of bugs were squashed before the 0.6 release. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week'…

8 minute read18 May 2020

This Week In Veloren 67

0.6, the content update, is slated to be released this week! Join us for the release party at 18:00 GMT on Saturday the 16th. This week, we hear from @Sharp about the move to WGPU. This Month in Rust GameDev has a new edition for the month of April. In ot…

6 minute read11 May 2020

This Week In Veloren 66

This week, new lantern functionality was added. We've seen some new progress on the wgpu front, with some of the game being rendered. There is also new audio progress with some SFX and a new track. - TWiV Editors: Slipped and AngelOnFira Contributor Work …

3 minute read04 May 2020

This Week In Veloren 65

This week, work has been done on Airshipper and wgpu. @AngelOnFira gives us a look at external work on Tarpaulin. We also hear from @Sharp on the progress of LoD, as well as from @zesterer about work on sprite and entity LoD. - TWiV Editors: Songtronix, S…

9 minute read30 April 2020

This Week In Veloren 64

This week we take a look at the work put in on dungeons, the details added to towns and progress with wgpu, Iced and persistence - Slipped, TWiV Editor Contributor Work Thanks to this week's contributors, @zesterer, @Pfau, @Songtronix, @Imbris, @Capucho, …

4 minute read22 April 2020

This Week In Veloren 63

@Imbris made the inventory slots more functional with drag & drop support, functional armor/hotbar slots and @Zesterer has been working on procedural town generation. - Songtronix, TWiV Editor Contributor Work Thanks to this week's contributors, @Capu…

2 minute read15 April 2020

This Week In Veloren 62

@Carbonhell made it possible to change your key bindings in-game and @Pfau with the help of @Imbris are working on improving the inventory with working armor slots while @Capucho gives us a look into how to make yourself transparent. - Songtronix, TWiV Ed…

4 minute read06 April 2020

This Week In Veloren 61

This week, @Zesterer gives us an in-depth look into the mentality behind the design, development, and goals of worldsim. @xMAC94x gives us another look into the new networking prototype. Lots of progress was made in combat as well. - AngelOnFira, TWiV Edi…

10 minute read30 March 2020

This Week In Veloren 60

This week we check in with @Sharp about some improvements to the map. Many contributors have been putting good work into combat, and there is progress to show! @Timo does a design analysis article on Zelda: BoTW. - AngelOnFira, TWiV Editor Contributor Wor…

3 minute read23 March 2020

This Week In Veloren 59

This week, we see some work that is being done on the UI. We hear from @imbris about their work on winit, as well as server events. @Timo has been working on quite a few smaller issues. - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's con…

6 minute read16 March 2020

This Week In Veloren 58

This past week, many contributors are still working on long term items. Lots of small issues are being worked on as well. We hear about work that @imbris has been doing on external crates. There is also a new edition of This Month in Rust GameDev! - Angel…

3 minute read09 March 2020

This Week In Veloren 57

This week we hear from @xMAC94x about his work on the new networking protocol. We also have another contributor spotlight, this time with @Songtronix! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @Lorage, @xMAC94x, @Ange…

6 minute read02 March 2020

This Week In Veloren 56

This week we keep pushing onwards towards The Content Update. Work on server persistence is being done, and we take a look at its progress. Level of detail changes are on their way, and we see some of their screenshots. - AngelOnFira, TWiV Editor Contribu…

5 minute read24 February 2020

This Week In Veloren 55

This has been an exciting week. We had a huge boost from a Reddit post, and the Rust Game Dev WG released its January blog. Lots of good progress was made towards the goal of 0.6, "the content update". We hear from @AngelOnFira about Mac builds …

6 minute read17 February 2020

This Week In Veloren 54

Contributors met this week to start discussing what will be done in 0.6. @Zesterer has some cool progress on new settlements. We take a look at the results of the Rust GameDev Working Group survey. - AngelOnFira, TWiV Editor Contributor Work Thanks to thi…

5 minute read10 February 2020

This Week In Veloren 53

Happy Global Game Jam to all those who participated! This week, 0.5 released. We take a look at how it went and go over new additions to this release. We also have another Contributor Spotlight, this time with @Silentium. - AngelOnFira, TWiV Editor Contri…

7 minute read03 February 2020

This Week In Veloren 52

This week 0.5 will be releasing! It's also the 1st anniversary of the blog, so we look back at what some contributors are most proud of. @Tub talks about the new website design and @Songtronix shows us some great progress on Airshipper. @Ender gives a run…

14 minute read27 January 2020

This Week In Veloren 51

This week, we take a look at some of the finishing touches to 0.5. Lots of progress has been made on quality of life changes, such as translations and visual flares. We hear from @Sharp about map migrations, and from @AngelOnFira about their talk at CUSEC…

4 minute read20 January 2020

This Week In Veloren 50

Happy 50th edition of TWiV! We have a lot of progress and content for this week. We get to take a look at scrolling combat text with @Pfau, and skeletons with @Slipped. @Sharp has been hard at work, and we get to hear about some new updates to erosion and…

13 minute read13 January 2020

This Week In Veloren 49

PUBLIC SERVICE ANNOUNCEMENT Are you looking to spend your new year's motivation on something cool? Well then make it the year of working on Veloren! We have many beginner issues available right now to get you started. Ask anything you like in #learning, …

5 minute read06 January 2020

This Week In Veloren 48

It's the last blog of 2019! With the year wrapping up, we take a look at some of the progress we've made. We've seen many new contributors join Veloren's development, as well as many milestones reached. @Adam also does a deep dive into character states an…

15 minute read30 December 2019

This Week In Veloren 47

Super short blog this week, happy holidays! - AngelOnFira, TWiV Editor Contributor Work Thanks to this week's contributors, @imbris, @Songtronix, and @Shandley! And that's all. See you for a 2019 wrap up next week!

1 minute read23 December 2019

This Week In Veloren 46

This week we take a look at Airshipper's progress and potential future concepts. We also have a new section, the Contributor Spotlight where we learn more about Veloren's contributors. @Silentium gives us a run-down on the state of design, and we hear abo…

9 minute read16 December 2019

This Week In Veloren 45

This week, we get a glance at some of the ideas behind pathfinding, both at a macro and micro level. We also see optimizations to networking, as well as the current state of the design working group. Also, a new edition of "This Month in Rust GameDev…

4 minute read09 December 2019

This Week In Veloren 44

Small blog this week! Advent of Code has started, and I've become strapped on writing time. Others also have a lot going on, and so there aren't any major writeups. However, I have compiled some of my ramblings into a new TWiV section. - AngelOnFira, TWiV…

9 minute read02 December 2019

This Week In Veloren 43

This week we get a postmortem from @Sharp about their learnings on erosions to generate rivers and better land features. Also more on the CI improvements, a new article on dtf.ru, and other updates. Contributor Work Thanks to this week's contributors, @Ze…

9 minute read25 November 2019

This Week In Veloren 42

Welcome to TWiV 42, the only edition that comes with a towel included! This week look at the newly-created game design working group and improvements to CI. We also get some updates about authentication, asset compression, player creation, and a new song …

4 minute read18 November 2019

This Week In Veloren 41

This week, we have lots of contributor work. A new Veloren video, some excerpts from Danari lore, and updates on Airshipper. We also just recently passed 50,000 lines of code on Veloren! The Rust GameDev Working Group also just released their October news…

4 minute read11 November 2019

This Week In Veloren 40

This week we have a small blog. To account for this, we have a large gallery section that shows off some neat screenshots in-game. We also take a look at the player survey for a second time, analyzing the interest in certain systems. We also hear a bit ab…

4 minute read04 November 2019

This Week In Veloren 39

This week we discuss the 0.5 intro meeting that occurred last weekend. Some topics include design meetings and the Liberapay plan of action. We also stop in with @imbris, who shows off some new optimizations with caching, as well as a bug that prevented s…

8 minute read28 October 2019

This Week In Veloren 38

Small blog this week. With the team still recovering from the 0.4 release, bigger changes are starting to come along. @Sharp talks about some of the future work with rivers and undertow. @DoNeo and @RonVal4 have started a Russian Veloren community. Contri…

3 minute read21 October 2019

This Week In Veloren 37

This week, we released 0.4! We hear back from @Vercidium with another graphics analysis. We also take a look at the server usage from the launch party, as we had over 40 players connected at once. There has also been a lot of work done for asset creation.…

7 minute read14 October 2019

This Week In Veloren 36

Thanks to this week's contributors, @Timo, @AngelOnFira, @Acrimon, @KyoZM, @Songtronix, @stevedagiraffe, @shanehandley, @Pfau, @Qutrin, @Nick12, @Slipped, @Zesterer, @appcrashwin7, @LunarEclipse, @haslersn, @Wuyuwei, and @keller! This month we're feature…

11 minute read07 October 2019

This Week In Veloren 35

Thanks to this week's contributors, @Zesterer, @Pfau, @imbris, @Xacrimon, @shandley, @Vechro, @Timo, @AngelOnFira, and @Carbonhell! New Piece by @Aeronic It's been a while since we've seen some audio in TWiV, so here you go, a new piece by @Aeronic! …

5 minute read30 September 2019

This Week In Veloren 34

Thanks to this week's contributors, @Xacrimon, @imbris, @Pfaunenauge, and @Zesterer! Contributor work Many contributors are still getting into the swing of school. But we still have some great progress this week! @Yeedo has continued work on the gliding s…

5 minute read23 September 2019

This Week In Veloren 33

We've recently passed 200 stars on GitLab! This puts us on the third page of most starred repos on the platform! Thanks to this week's contributors, @Timo, @AngelOnFira, @Arashout, @imbris, @xMac94x, @haslersn, and @Artem! Since school has started back up…

3 minute read16 September 2019

This Week In Veloren 32

Thanks to all of the contributors this week, @Desttinghim, @imbris, @scott-c, @haslersn, @andymac, @Slipped, @xMAC94x, @AngelOnFira, @Pfau, @Timo, @Geno, and @Zesterer! The Future of Veloren by @Zesterer Veloren started life as a Cube World clone. We make…

8 minute read09 September 2019

This Week In Veloren 31

Thanks to all of the contributors this week, @Timo, @Zesterer, @Slipped, @Pfau, @Muqito, @tommy, @imbris, @yashaslokesh, and @haslersn! Thanks to @Pfau for this week's Screenshot Saturday. We're excited to see what comes out next week! …

5 minute read02 September 2019

This Week In Veloren 30

Thanks to all of the contributors this week, @Timo, @Sharp, @Zesterer, @Vechro, @Slipped, @Demonic, @Pfau, @cauthmann, and @Songtronix! Thanks to @lobster for this week's Screenshot Saturday. We're excited to see what comes out next week! …

8 minute read26 August 2019

This Week In Veloren 29

Thanks to all of the contributors this week, @imbris, @Zesterer, @Xacrimon, @Qutrin, @scott-c, @Pfau, @Geno, @haslersn, and @luc-fauvel! Programming Optimizations by @Xacrimon A bit about the optimizations I have been working on. Last week, I focused on n…

3 minute read19 August 2019

This Week In Veloren 28

Thanks to all of the contributors this week, @Xacrimon, @Geno, @Zesterer, @Pfau, @Qutrin, and @Songtronix! Programming Rust Game-dev Survey PSA Hey all you Rust programmers! The recently-formed Rust game-dev working group has a new survey to check in with…

6 minute read12 August 2019

This Week In Veloren 27

Thanks to all of the contributors this week, @Zesterer, @Timo, @Xacrimon, @xMAC94x, @Pfau, @Qutrin, @Vercidium, @telastrus, @Songtronix, @imbris, @YuriMomo, and @Slipped! Programming 0.3 Release This week, 0.3 was released! This version was a long time co…

12 minute read05 August 2019

This Week In Veloren 26

Thanks to all of the contributors this week, @Pfau, @Qutrin, @xacrimon, @tommywatson, @Muqito, @Vechro, @Nero, @imbris, @sheldon_knuth, @Timo, and @Zesterer! Saturday Screenshot Winner Thanks to @Pfau for this week's screenshot. We're excited to see what …

4 minute read29 July 2019

This Week In Veloren 25

Thanks to all of the contributors this week, @Songtronix, @Zesterer, @tommywatson, @Pfau, @Vechro, @xMAC94x, and @Jewel_Knight! Saturday Screenshot Winner Thanks to @imbris for this week's screenshot. We're excited to see what comes out next week! …

6 minute read22 July 2019

This Week In Veloren 24

Thanks to all of the contributors this week, @Zesterer, @xacrimon, @Pfau, and @xMAC94x! Saturday Screenshot Winner Thanks to @Vechro and @Pfau for this week's screenshot. We're excited to see what comes out next week! Peaking out of…

3 minute read15 July 2019

This Week In Veloren 23

Thanks to all of the contributors this week, @Pfau, @Zesterer, @Songtronix, @Qutrin, @Sheldon, @Timo, @AngelOnFira, @Slipped, @imbris, and @Desttinghim! This week, we reached 100 stars on the GitLab repo! The stars are impacting the project quite a bit. V…

6 minute read08 July 2019

This Week In Veloren 22

Thanks to all of the contributors this week, @Zesterer, @timo, @Slipped, @LunarEclipse, @Qutrin, @Cedric, @Songtronix, @Pfau, and @Mujina! Saturday Screenshot winner Thanks to @LunarEclipse for this week's screenshot. We're excited to see what comes out n…

3 minute read01 July 2019

This Week In Veloren 21

Thanks to all of the contributors this week, @Qutrin, @AngelOnFira, and @imbris! Saturday Screenshot winner Thanks to @Pfau for this week's screenshot. We're excited to see what comes out next week! Sunrise in Veloren by @Pfaunauge …

2 minute read24 June 2019

This Week In Veloren 20

Thanks to all of the contributors this week, @zesterer, @timo, @liids, @slipped, @Qutrin, @Pfau, @LunarEclipse, and @Cody! Saturday Screenshot winner Thanks to @zesterer for this week's screenshot. We're excited to see what comes out next week! …

5 minute read17 June 2019

This Week In Veloren 19

Thanks to all of the contributors from the last two weeks, @zesterer, @desttinghim, @scorpion9979, @cody, @timo, @Pfau, @imbris, @JMS, and @Songtronix! Saturday Screenshot winner Thanks to @Qutrin for this week's screenshot. We're excited to see what come…

2 minute read10 June 2019

This Week In Veloren 18

This week was supposed to be a bit slower after the crunch time of 0.2. That said, a meeting was still held to discuss 0.3. The blog will be a little bit shorter this week to promote breaks and downtime for healthy development :) Programming Just as a rem…

5 minute read03 June 2019

This Week In Veloren 17

This week we saw the release of 0.2! We take a look at some of the testing, as well as the new combat system by @Timo. Make sure to check out the downloads page to download and play the release! Big thanks to all of the contributors who have contributed t…

7 minute read29 May 2019

This Week In Veloren 16

This week, we make a call for testers! We also take a look at some of the work that contributors have been doing. We have updates from @Zesterer, @Slipped, @imbris, @Desttinghim and @Algorhythm. Thank you to this week's contributors, @Zesterer, @imbris, @…

8 minute read20 May 2019

This Week In Veloren 15

Lots of great art this week! In programming, we take a look at the ever-approaching 0.2 milestone and its tasks. Thank's to @Pfau for carrying this blog with his art section! It includes great content from greats, including @Yurimomo and @Slipped. Enjoy! …

4 minute read13 May 2019

This Week In Veloren 14

This week, we take a look at the new asset storage system and the current state of the 0.2.0 milestone. Lots of neat art this week as well! Thanks to this week's contributors to the main repo, @Pfau, @AngelOnFira, @imbris, @robojumper, and @Yeedo! Program…

7 minute read06 May 2019

This Week In Veloren 13

This week, we have content written by many different contributors! The topics include character animation, GitLab CI, asset loading, and FPS issues. This week's blog was edited by @AngelOnFira and has sections by @Slipped and @imbris. As always, the art s…

10 minute read29 April 2019

This Week In Veloren 12

This week, there was a ton of progress on the engine. In this blog, we take a look at how 0.2 is coming, as well as what certain programmers have worked on. We have a large section about networking written by @Zesterer, and a new coding challenge! This we…

8 minute read22 April 2019

This Week In Veloren 11

We saw a large influx of users on the Veloren Discord this week! We also take a look at the current 0.2 milestone, and what's required to reach it. We also introduce the Veloren Coding Challenge and take a look at the newly found networking issues. This w…

8 minute read15 April 2019

This Week In Veloren 10

Lots of UI concepts this week. Also, a big change to the GitLab repo, and the start of a programming manual for Veloren. This week's blog was edited by @AngelOnFira, with the art section curated by the one and only @Pfau! Programming A pretty big change t…

3 minute read08 April 2019

This Week In Veloren 9

Big news this week, we've finally heard from Wollay! In other news, lots of info on the world sim system. No art section this week, but we'll return next week with a full blog! The blog this week was edited by @AngelOnFira, with a section on world sim by …

3 minute read01 April 2019

This Week In Veloren 8

This week has only the art section curated by @Pfau. I (@AngelOnFira) just got back from a trip, and I'm still getting back into the swing of things. Expect a much large dev blog next week! :) Art Char Selection Window: Right now ev…

2 minute read25 March 2019

This Week In Veloren 7

This week, we've seen a few different contributors getting tasks completed. There is also more discussion about networking and character animation. This week's blog was written by @AngelOnFira, with the art section curated by @Pfau. Programming @imbris ha…

4 minute read18 March 2019

This Week In Veloren 6

This week has been a slower week on the programming side. More than anything, lots of discussions have occurred to problem solve future issues. Lots of concept art though! This week's blog was written by @AngelOnFira, with an excerpt from @xMAC94x, and an…

3 minute read11 March 2019

This Week In Veloren 5

With the netcode in a state that is useable, lots of functionality has been making its way into the refactor. There is also lots of new concept art, so be sure to check that out! This week's blog was written by @Pfau and @AngelOnFira. Programming With net…

4 minute read04 March 2019

This Week In Veloren 4

The netcode was merged into the refactor! Lots of concept art has been worked on, with lots of interesting new creatures. We also discuss the weird benchmark results from last week's blog, and the refactoring of Veloren's GitLab CI. Programming The netcod…

4 minute read25 February 2019

This Week In Veloren 3

This week is the week of netcode. With @LunarEclipse working heavily on it, lots of progress has been made. There is still a little more to do, but this is a crucial part of the refactor. Programming There has been a significant amount of work done to the…

2 minute read18 February 2019

This Week In Veloren 2

This week has had another big push on the refactoring front. Also, big strides will be coming to the netcode soon! Programming @zesterer took the time to do a Q&A to answer lots of engine questions for the programmers. Since the Discord server is seei…

2 minute read11 February 2019

This Week In Veloren 1

This week has seen a lot of new programmers join the project. With the refactor still ongoing, it is a great time to give tasks out to beginners to help them learn the code base. Programming With @AngelOnFira and @thatkindof joining the crew of programmer…

2 minute read04 February 2019