This Week In Veloren 163
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This week, we hear about some work on the audio system. We also look at some of the stats from last week's post on Hacker News.
- AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week's contributors, @imbris, @Tormod, @DaforLynx, @Sam, @Isse, @zesterer, @Slipped, @xMAC94x, and @Treeco!
@ubruntu worked on adding decorations and sprites to houses and learning site2 as they go.
Audio work by @DaforLynx
I've merged a bunch of audio work. I fixed the swimming sounds from playing too unevenly and fixed the glider closing and opening sounds not playing at the right times. I also made it so faster segments of rivers (i.e. most of them) make a "rushing river" sound, while slow-flowing river segments make the old "bubbling" sound. Keep in mind that river speed currently has no effect on gameplay outside of worldgen and these sounds.
Lastly, I added sounds to the gliding that makes it sound like the cloth of the glider is flapping in the wind. It's very subtle, but it should add a bit more auditory interest to long glides. Also, town music is back after being broken by site2 towns :)
Hacker News stats by @AngelOnFira
This week, a post about Veloren reached the top of Hacker News for half a day. You can read the post if you like. The comment section had quite a few good discussions, and I took the time to answer several questions myself. Out of interest, I wanted to see how the post affected our YouTube views. Below is an image of the stats:
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