This Week In Veloren 197
This week, we learn about doors and train tracks.
- Christof, TWiV Contributor
Thanks to this week's code contributors, @floppy, @aweinstock and @zesterer.
This week's meeting minutes
Doors by @aweinstock
Opening doors were merged this week.
For now doors open consistently in one direction defined by the world orientation, because responding to a direction they get pushed in would require adding internal state to sprites.
Train tracks by @aweinstock
Tracks are disabled by default and can be enabled in assets/world/features.ron. Train stations and (later) trains are still under progress.
Getting the lighting correct on the tracks made this work more complicated.
Programming Veloren by @zesterer
@zesterer gave a talk at the Rust and C++ Cardiff Meetup which gives a good overview of the early history of and the ideas behind Veloren: