This Week In Veloren 198
This week, we gain insight into the many exciting developments happening at the moment.
- Christof, TWiV Contributor
Thanks to this week's contributors, @DaforLynx, @Pfau, @floppy, @aweinstock, @floppy, and @holychowders.
This week's meeting minutes
Train stations by @aweinstock
If you want to get a glimpse into the difficulties and debugging aids to implement tracks you can take a look into these series of posts in #rendering.
@Pfau started a discord thread about instrument crafting and received a lot of feedback.
The merge of the savannah pits, a new town type, got lost during the pre-Halloween preparations, now with some minor fixes merged this week we feature a picture from within this town type:
Flower variants by @Ge
Minotaur buffs by @Froggy
Minotaur attacks just became much more impressive with this work
Moss drake visuals and animations by @floppy
More adlet cave work by @floppy
You can take a look at the current state of the adlet cave work (a new dungeon type) in this video
Roshwalr attacks by @Ythern
@Ythern continued their work on giving the Roshwalr a specific attack capability
which then lead to an interesting discussion about the animation building up the attack and a reworked proposal by @floppy
and the subsequent reviews to get it merged.