Two Weeks in Veloren 234

4 minute read08 June 2024

Authored by Christof

These weeks, we get a preview of vampire castle.

- Christof, TWiV editor

Contributor Work

Thanks to last two weeks' contributors @Neura, @xMAC94x, @ResidentFurryArchUser, @NeutralModder, @SrPapinha, @floppy, @Sam, @crab, @uniior, Codeberg translators, @James, and @horblegorble.

The merged work includes cultist dungeon loot balancing, macOS fixes, internationalization of prompt dialogs, changelog corrections, parried debuff rework, Dagon AI corrections, finisher combo fixes, the new Sahagin dungeon, overflow fixes during pick-up, projectile code rework, a RusTLS update, debuff balancing, modifier stat splitting, new chest models, Gnarling attack speed corrections, updated translations, more macOS fixes, world boss AI fixes, kiddo dependency update, learnable recipes📜, hammer balancing, hyper dependency update, a fix for the give command, and two DB migration fixes.

Ongoing (unmerged) work is happening on armor balancing, web tokens, new myrmidion dungeon, and menacing AI.

Translation work

Translators included in MR 4487: (estimated credits, there might be an overlap with the adjacent MRs) @Positron832, @Karaya, @bov, @fnetX, @CodeVlogs, @karinator, @Thiagod86, @PurpleDev, @loglizzy, @evgenkot, @lucius_pilgrim, @MaxSoniX, @Furrior, @Daxik2x, @masta0fleave, and @Kretka.

Thanks to the translators.

Development discussions

The new trailer was a bit hidden between other updates in number 232, so if you haven't watched it, it well is worth it. Make sure to turn on the sound as the video is aligned with the rhythm of the music. Also seeing this large host of players roam the world communicates the team spirit of Veloren exploration.

Well done, @Necti!

In the same issue we mentioned that @zesterer is porting Super Mario 64 to the gameboy advance, here is a status update

@floppy shared screen shots from the vampire castle:

A new CI image was installed, see this thread for details.

@Fotkurz plans to add NPC sleeping habits and filed unreachable houses.

More Screenshots

This developer blog is based on information collected in #blog-content, where game contributors are always invited to communicate their updates or simply post a link to a different channel.

There is a fish in the tree! See you next time!