Three Weeks in Veloren 236
![](https://s3.eu-central-2.wasabisys.com/veloren-blog/cdn/236/mushrooms.png)
These weeks, we look at photos and videos.
- Christof, TWiV editor
Contributor Work
Thanks to last three weeks' contributors @uniior, @neura, @horblegorble, @james, @sam, and @xMAC94x.
The merged work includes armor pricing, updated dependencies, new noise patterns, recipe pricing, charm recipes in crafting, display learned recipes, a toolchain update, new sword animations, harvester, wood golem and chieftain rework, and windows build fixes.
Ongoing (unmerged) work is happening on vampire castle, NPC animation in plugins, NPCs going to bed at night, fixing a black minimap, armor scaling, updating winit, new potions, and gamepad bindings.
Development discussions
@necti created a guide for mindflayer solo combat:
and @unii provided this alternative strategy:
@uniior reworked the sword animations. You can watch a lot of videos of these animations in #veloren-art.
@necti combined Veloren and Minecraft
@kHannibal created this centaur
@supa biker created bounty posters for the city centre
@Stefan created many of the screen shots in this issue. Thank you!
More Screenshots
This developer blog is based on information collected in #blog-content, where game contributors are always invited to communicate their updates or simply post a link to a different channel. Drifting away, see you next time!
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