This Week In Veloren 159

2 minute read 14 February 2022

This week, we see the 0.12 trailer. We hear about the new travelers that are being implemented, and how species can now defend each other.

- AngelOnFira, TWiV Editor

Contributor Work

Thanks to this week's contributors, @Sam, @Slipped, @zesterer, @imbris, @James, @xMAC94x, @floppy, @aweinstock, @Tormod, @XVar, @Crow, @IbrahimBeladi, @InfRandomness, @DrDystopia, @Pfau, @UnfomfySilince, @ninefox, @phoenix13032005, and @unvariant!

new map icons for gnarlings, minotaur and mindflayer. Old icons for comparison.

Another Veloren Reading Club episode is out! In this one, @JulianCoffee talks to us about getting started with some initial contributions. We see how to create a new entity, and how to then go through the Merge Request process.

New travelers by @Juliancoffee

I finished the New Travelers MR based on ideas and work from @UncomfySilence. That's the same MR we started in the last Veloren Code Reading Club, and here is the link to the MR if you're interested.

0.12 Release

This weekend, Veloren is releasing 0.12! Check out the trailer to see some of the changes. The release party will be taking place at 18:00 GMT on February 19th, this is one you won't want to miss!

Defending species by @tormeh

I made creatures of the same species defend each other, so individual horses (for example) in bigger herds should now be a bit harder to pick off one by one. I was just always annoyed by the fact that I could kill a horse and his buddy two metres over would be like "Meh, Dave kinda sucked anyway" while continuing to graze. The biggest problem was probably to figure out if two entities had the same species or not, as the code isn't particularly well-suited for that exact problem. Turns out the solution wasn't that complicated in the end, although a bit verbose.

A new traveler ready for adventure. See you next week!

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