This Week In Veloren 163
This week, we hear about some work on the audio system. We also look at some of the stats from last week's post on Hacker News.
- AngelOnFira, TWiV Editor
Thanks to this week's contributors, @imbris, @Tormod, @DaforLynx, @Sam, @Isse, @zesterer, @Slipped, @xMAC94x, and @Treeco!
@ubruntu worked on adding decorations and sprites to houses and learning site2 as they go.
Audio work by @DaforLynx
I've merged a bunch of audio work. I fixed the swimming sounds from playing too unevenly and fixed the glider closing and opening sounds not playing at the right times. I also made it so faster segments of rivers (i.e. most of them) make a "rushing river" sound, while slow-flowing river segments make the old "bubbling" sound. Keep in mind that river speed currently has no effect on gameplay outside of worldgen and these sounds.
Lastly, I added sounds to the gliding that makes it sound like the cloth of the glider is flapping in the wind. It's very subtle, but it should add a bit more auditory interest to long glides. Also, town music is back after being broken by site2 towns :)
Hacker News stats by @AngelOnFira
This week, a post about Veloren reached the top of Hacker News for half a day. You can read the post if you like. The comment section had quite a few good discussions, and I took the time to answer several questions myself. Out of interest, I wanted to see how the post affected our YouTube views. Below is an image of the stats:
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